Greetings, Terrarians!
Terraria is an action-adventure sandbox game developed by Re-Logic.The game was first released for Microsoft Windows on May 16, 2011 and has since been ported to several other platforms. The game features exploration, crafting, building, painting, and combat with a variety of creatures in a procedurally generated 2D world. Terraria received generally positive reviews, with praise given to its. Terraria – Xbox 360 Edition. Welcome to the world of Terraria! DIG, FIGHT, EXPLORE, BUILD! Nothing is impossible in the special edition version of this action-packed sandbox adventure! Over a dozen environments and hundreds of items to craft and enemies to defeat! The world is your canvas – make it your own. 505 Games has announced that Terraria will no longer receive updates on PS3, Xbox 360, and Vita after September.The final update will bring in over 100 fixes for various bugs, but no more will follow. Terraria Otherworld PS4 Xbox One PC Mac: Pointing out that this isn't Terraria 2, Re-Logic and Engine Software have announced Terraria: Otherworld, which is in development for the PC and Mac.
Welcome to launch day for Terraria 1.4.1 on PC! As we have alluded to in previous news items and spoilers around this update, Terraria 1.4.1 is primarily focused on adding in pieces that were not quite ready in time for the Journey's End launch date - along with more fixes, balance tweaks, and a few new tidbits that we decided to add along the way. Located below, you will find the full changelog for Terraria 1.4.1
So, what all does Terraria 1.4.1 contain? Here are some of the bigger topline tidbits of note - but again, refer to the full changelog for a more complete accounting of things.
VANITY CONTEST WINNER SETS
This is a huge mod, which, instead of adding new content to the game, focuses on adding new gameplay mechanics and completely remaking existing ones.It remakes all combat, adds seasons, dodgerolls a fire & electricity systems, enhances player movement and rendering, atmosphere, enemy AI and gore, and a does a thousand more things.It.
As promised, we have added the winning Vanity Sets from the Journey's End Vanity Design Contest! These turned out really well, and we are beyond excited to see these in game. Be sure to once again congratulate the winners and thank them for making such awesome designs possible!
- Plaguebringer
- Wandering Ronin
- The Timeless Traveler
Thunderbolt external hard drive 3tb. - Floret Protector
- Capricorn
Terraria Xbox 360
- Bonus winner: TV Head!
All six of these are craftable with pre-Hardmode materials of various sorts, so that all players can experience these awesome vanity sets! Thanks to everyone who participated and voted in the Vanity contest, and especially to our winners!
CREDITS
Who made all of this anyway? At long last, Terraria on PC has it's own credits! Upon defeating the Moon Lord for the first time, be sure to stay tuned for an awesome throwback credit sequence, including an exclusive never-before-heard music track! Want to see it again? You can access the Credits from the main menu at any time.
The Music Box (Journey's End) is now created by recording the Credits music sequence. Additionally, using it in a normal accessory slot will play the Credits sequence in-game, while using it in a social slot will only play the music.
NEW NPC - THE PRINCESS
How will you discover and unlock this regal companion? What does she do? You will have to explore and find out on your own!
NEW ACHIEVEMENTS
Who doesn't like Achievements, right? Updated for the Journey's End era, we have included a handful of new goals for you to chase down!
NEW ITEMS
We have included a handful of new items - with several focused on filling out the early/pre-hardmode Summoner options. We are personally fans of the new Flinx-based Summoner gear.
VANITY OVERHAUL
Vanity Overhaul? What exactly do we mean here? Well - the way armors and vanity sets used to work was a bit limiting, particularly in regards to the way 'back' items worked. So, we made it better! For just one example: why pick between showing Wings or a Cape, for example, when you can have both!
Terraria Xbox One New Update
Armors and vanity items which draw on the back (backpacks, tails, wings, and capes) are now no longer mutually exclusive. This means that you can now have one of any of those four categories all displaying at the same time. Previously, only one of those could ever be visible at a time (for instance, if you had visible wings, you could not ever see a cape, backpack, or tail).
Here is a visual explaining what we mean:
Prior to Terraria 1.4.1: The use of visible wings prevented capes from being visible, while the use of capes prevented shields from being visible.
In 1.4.1, these elements no longer conflict with each other, and can be used together in various combinations Adobe customer support number.
There are even more overhauls to the vanity system to explore, so be sure to check out the full changelog for all the juicy details!
QUALITY OF LIFE CHANGES
Beyond Bug Fixes, we always want to try and enhance the user experience as much as possible. Here are just a few of the ways we have explored doing so in Terraria 1.4.1:
- The Journey Mode duplication menu has been overhauled, with the addition of several new filters to break up some of the larger categories
- Additionally, the Misc option in the duplication menu should more properly encompass items that do not fall under any other category
- Torch God now plays an Otherworldly track when that setting is toggled
- Bestiary now indicates if a drop is Wave-based/if it only drops after a certain wave in Frost Moon and Pumpkin Moon
- Plantero's Sombrero has made its triumphant return
- Reorganized menu settings for resolution/fullscreen/windowed borderless to all use the same sub-menu, to reduce confusion
- Updated FNA (Mac/Linux related)
- RGB support is now available for SteelSeries game peripherals
- Updated localization for all languages up to 1.4 (some 1.4.1 content may still be untranslated, and these translations will come in an upcoming hotfix)
BALANCE CHANGES
As you likely are aware, Terraria: Journey's End contained a ton of changes to balance across the entire progression of the game. As with any changes of this nature, everyone had thoughts and feedback. We invited everyone to weigh in on this robust discussion in our Official Balance/Feedback Thread - and you did not disappoint! With that feedback in hand - along with our own post-launch thoughts - we have made even more balance changes that we hope will bring things ever-closer to feeling 'just right' for most folks. A little bit of everything has been impacted here, so we really encourage you to read up before you are surprised! :)
There are simply too many things to list here, so for the full list, please click the link below to check it out!
Prior to Terraria 1.4.1: The use of visible wings prevented capes from being visible, while the use of capes prevented shields from being visible.
In 1.4.1, these elements no longer conflict with each other, and can be used together in various combinations Adobe customer support number.
There are even more overhauls to the vanity system to explore, so be sure to check out the full changelog for all the juicy details!
QUALITY OF LIFE CHANGES
Beyond Bug Fixes, we always want to try and enhance the user experience as much as possible. Here are just a few of the ways we have explored doing so in Terraria 1.4.1:
- The Journey Mode duplication menu has been overhauled, with the addition of several new filters to break up some of the larger categories
- Additionally, the Misc option in the duplication menu should more properly encompass items that do not fall under any other category
- Torch God now plays an Otherworldly track when that setting is toggled
- Bestiary now indicates if a drop is Wave-based/if it only drops after a certain wave in Frost Moon and Pumpkin Moon
- Plantero's Sombrero has made its triumphant return
- Reorganized menu settings for resolution/fullscreen/windowed borderless to all use the same sub-menu, to reduce confusion
- Updated FNA (Mac/Linux related)
- RGB support is now available for SteelSeries game peripherals
- Updated localization for all languages up to 1.4 (some 1.4.1 content may still be untranslated, and these translations will come in an upcoming hotfix)
BALANCE CHANGES
As you likely are aware, Terraria: Journey's End contained a ton of changes to balance across the entire progression of the game. As with any changes of this nature, everyone had thoughts and feedback. We invited everyone to weigh in on this robust discussion in our Official Balance/Feedback Thread - and you did not disappoint! With that feedback in hand - along with our own post-launch thoughts - we have made even more balance changes that we hope will bring things ever-closer to feeling 'just right' for most folks. A little bit of everything has been impacted here, so we really encourage you to read up before you are surprised! :)
There are simply too many things to list here, so for the full list, please click the link below to check it out!
BUG FIXES Features of microsoft excel 2007.
What update would be complete without a laundry list of Bug Fixes? There are far too many to list here - if you want to check out the full list, click on the link below:
TERRARIA OFFICIAL SOUNDTRACK - JOURNEY'S END TRACKS ADDED!
Alongside Terraria 1.4.1, we have updated the Terraria Official Soundtrack with all of the Journey's End tracks - and some older favorites! There has never been a better time to pick up this collection of amazing tunes! The full OST is now updated on Steam, and all of the new tracks will be available on Spotify/iTunes/etc. in the very near future!
Of course, if you get or are addicted to the alternate tunes on the 05162020 World Seed, be sure to check out the Terraria: Otherworld Official Soundtrack as well!
That's Terraria 1.4.1 in a nutshell! To check out the full changelog and to participate in the discussion around the update, learn how best to report any bugs, etc. please check out our official Terraria 1.4.1 Launch Thread, linked below!